Devlog #2: Sowing the Seeds of Empire
The fields of Roman Britain are stirring—Empires-4x has officially planted its roots! The core game loop is now live: Workers build Farms, Farms produce Food, and Food fuels your rise to power through nearby Cities.
This milestone marks the beginning of something big. Strategy, history, and frontier grit are coming together in a game where every hexagon tells a story.
👉 Want the full breakdown, future plans, and a peek behind the curtain?
Read the full devlog on my website: https://yodasws.github.io/Empires-4x/#!/blog/2/
Samnite Supply Lines — A Latent Hegemony™ Project
Expand your empire of farms and meet the growing demands of Rome in a time of war.
| Status | Prototype |
| Author | YodasWs |
| Genre | Puzzle, Strategy |
| Tags | 2D, Farming, Hex Based, Historical, Indie, Management, Singleplayer, Turn-based, Tycoon |
| Languages | English |
More posts
- Devlog #9: Scope Shift & New Direction12 hours ago
- Devlog #8: Narrowing the Focus, Strengthening the Game21 days ago
- Devlog #7: Refactoring, Rebuilding, and Reclaiming Momentum32 days ago
- Devlog #6: The Great Refactor51 days ago
- Devlog #5: Redesign Goal for Main UI63 days ago
- New Player Controls & a Huge Thanks to Our Contributors!65 days ago
- Devlog #4: Movement Fixed! Plus, Better Tile Info77 days ago
- Introducing the Empires-4x Open Development Hub!82 days ago
- Devlog #3: A Growing Populace for Roman Britannia!91 days ago
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